import java.util.Random; import javafx.animation.Interpolator; import javafx.animation.KeyFrame; import javafx.animation.Timeline; //import javafx.scene.effect.Reflection; //import javafx.scene.effect.SepiaTone; import javafx.scene.image.Image; import javafx.scene.image.ImageView; import javafx.scene.Scene; import javafx.scene.transform.Translate; import javafx.stage.Stage; /** * @author paddy */ class DukeAnimModel { public var imageURL = "{__DIR__}images/duke.png"; public var x = 0; public var y = 0; var xTarget = 0; var yTarget = 0; var xTemp = 0; var yTemp = 0; public var anim = Timeline { autoReverse: false keyFrames: [ KeyFrame { time: 0s values: [x => xTemp, y => yTemp] }, KeyFrame { time: 1s //values: [x => 300 tween Interpolator.LINEAR,y => yTarget tween Interpolator.LINEAR] values: [x => xTarget tween Interpolator.SPLINE(0,.5,.5,1),y => yTarget tween Interpolator.SPLINE(0,.5,.5,1)] action: function(): Void{ println("at 1 second ..."); var generator = new Random(); //xTarget = (generator.nextFloat() * 400 + 1) as Integer; xTarget = ( generator.nextFloat() * 240 + 1) as Integer; println("xNext {xTarget} "); //yTarget = (generator.nextFloat() * 300 + 1) as Integer; yTarget = ( generator.nextFloat() * 320 + 1) as Integer; println("yNext {yTarget} "); xTemp=x; yTemp=y; } }, ] repeatCount: Timeline.INDEFINITE }; } var dukeAnimModel = DukeAnimModel {} dukeAnimModel.anim.play(); Stage { title: "Application title" width: 240 //400 height: 320 //300 scene: Scene { content: ImageView { transforms: Translate { x: bind dukeAnimModel.x y: bind dukeAnimModel.y } image: Image { url: dukeAnimModel.imageURL } /* effect:Reflection{ input: SepiaTone{ } } */ } } onClose: function(){ println("exit"); } }
jeudi 24 septembre 2009
Duke Anim JavaFX
Inscription à :
Publier les commentaires (Atom)
Aucun commentaire:
Enregistrer un commentaire